Black Tricorne

The way pirates flaunt their status

Category:
headgear
Description:

When worn gives a +3 bonus to Bluff or Intimidate in non-combat situations. Chosen upon gaining entrance to the guild. The Bonus increases to +6 at lvl 10 and +9 at lvl 20.

You can choose to not wear the Black Tricorne for no penalty for 2d4 hours. When this time is up you will start to lose gold at a rate of 2d10 per hour. This gold is stored in the chest of the Pirate Assembly.

Additionally whenever you lose 1/4 of your health you also lose 1 gold to the Pirate Assembly’s chest.

Whenever the bonus of the black tricorne makes the difference between passing and failing a roll you lose 1d10 gold to the Pirate Assembly’s chest. This increases to 2d10 at lvl 10 and 3d10 at lvl 20.

Bio:

It is said that the black tricorne fills people with a need to boast and brag to others about their fantastic exploits. As a side effect of being part of the self-serving pirates those who wear a black tricorne pay their dues to the sea.

Black Tricorne

World with Twin Fates CrazyMTGplayer