Black Dagger

Theives' Guild Marker


They provide +1 to Streetwise or Thievery. Chosen upon gaining entrance to the guild. The Bonus increases to +2 at lvl 10 and +3 at lvl 20.

Upon entrance of the Theives’ Guild all daggers that person owns become stained black. Should the person have no daggers he will find his hands turned black until he holds a dagger for 1d4 hours.

If a stained dagger leaves the thief’s person it will revert back to its normal color immediately.


All know the black daggers of the thieves guild. Stories are told of the rich suddenly seeing a black glint and losing their coin purses.

Black Dagger

World with Twin Fates CrazyMTGplayer